After a while, it was revealed that these weapons could not be used and they were just a joke of the game makers. > Fixed Turrets being placed on Water Glitch from 0.Moomoo.io Emerald weapons are presented to users by the developers of the game as a joke. > Added Sapling (Allows you to farm wood) > Buffed Healing pad to heal 15 per second > Boost pads now have less health so they are easier to break again > Pizza now Heals 30 health instantly and another 50 over 5 seconds (Also cures poison) > Add Treasure Chest to Boss arena (Drops 20000 Gold) > Spikes now can't hurt you if you aren't moving (Fixes trap spike meta) > Added Blocker (Blocks any building in a certain area) > Reverted Spikes changes (don't say I didn't try) > Treasure now gives less gold (Now ?, from 20K) > Sid & Vince only appear on special occasions now > Added Stick (Good for farming but does almost no damage) > Added Ruby Weapons (Must be earned) *This was a joke, similar to the original Diamond Weapons update* > Added Thief Gear (Steals half a players gold when you kill them) > Invalid party keys are handled smoother > Experimental servers are temporarily disabled, they will be back tomorrow! > Reduced frequency of players joining full servers > Fixed bug that would make screen bright and stop working > Added automatic error reporting so we can catch errors faster > Added ping display, enable it at the bottom of the settings panel > Nerfed Monkey Tail Speed a bit (1.4x to 1.35x speed) > Added Teleporter (Teleports you to a random point on the map) > Ruby Weapons Deal Bleed Damage over time > Ruby Weapons are now easily unlockable like the rest. > You can now build inside your own Blocker zone > Added Secret Weapon (Not yet found in code, probably a joke) > You can only place one Teleporter, even though it still labels that you can place two (fixed) > You cannot purchase Pumpkin, Bloodthirster, Dark Knight and Assassin Gear. > Your health bar doesn't display damage taken (fixed) Functionally Identical, but different image files. > Replaced Bushido Armor with Dark Knight. > Added Emerald Weapons (Heals on hit) (Thanks to MonsterBot!!!!) (Not found in code, but sprites found) > Updated Wolf Sprites ( Wolf and MOOFIE) > Increased Firerate for Repeater Crossbow (300 milliseconds to 230 milliseconds) > Increased Turret Gear movement speed (50% to 70%) > Added new Skin Colors (Black, Pink, Blue, and Green) > 3 New Hats with new abilities ( Pumpkin, Bloodthirster, Assassin Gear) > Added Gold, Ruby and Diamond Variants for Musket & Mc Grabby (Musket Sprites were placed in the wrong location, thus don't render in-game) > Reduced Food Cost of Cheese Wheel from 30 to 25 > Replaced Pizza with Cheese Wheel (thanks to Jhonxay) > Reduced time for Assassin gear to take effect from 1.5 seconds to 1 second. > Increased move Speed for Assassins Gear > Fixed UI issue with duplicate Cookie popup > Fix bug where movement on mobile can start before entering game > Fix Leaderboard covering the screen on large phones > Throttled total amount of network traffic > Fix possibility to die multiple times in one tick > Fix ability to get hit by the same object multiple times per tick > Fix accessories which deal damage while having a weapon variant Player loses 1HP per second whenever they are in the volcano vicinity (aggressive area of the animals) All other animals are 20% more aggressive within the aggressive radius (10% of the size of the whole map) * the closer to the volcano the more aggressive they are The guardians stop following you once you leave the aggressive radius There are 3 guardian animals (moofy, bull, wolf) are 20% more aggressive and their names begin with a skeleton emoji You can mine it to get 5 gold/score and 5 stone > Added a Volcano in the desert in the bottom right corner
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